Sociology of Cyberspace
Cyberpower has put individuals in charge and is changing the world. Sociology of Cyberspace studies the new concepts of space, time, order and anonymity with its new representation of gender, race and class. Sociology of Cyberspace studies the social construction of the virtual world, new virtual communities, new culture, institutions and norms in a globalized world.
We can't tell who is a man and who is a woman based on how they interact on the Internet? We can't tell their race or national origin? Even in the online world issues of personal identity affect how we relate to others. Trust is essential. Can the Internet support trust when identity itself appears to be fluid?
I'm wondering what it means to form a social contract in Cyberspace, one with the kind of authenticity and authority of a constitution. Sounds great in theory, but I don't actually "live" in Cyberspace -- I live in New York City, in the state of New York, in the United States of America. I guess I'm taking things too literally. Apparently my "mind" lives in Cyberspace and that's what counts. It's my vestigial meat-package, also known as my body, which lives in New York. Government, geography, my body -- all are obsolete now thanks to "Cyberspace that new home of mind. - David Bennahum
Studies of the social impact of the Internet must consider the social consequences, the changing lifestyle of the new economy, new forms of popular culture and its impact on people's lives. Sociology of Cyberspace studies the contemporary revolution in human interaction through the medium of computer with the emergence of new languages of expression and the impact of hypertext and multimedia technologies on human thinking and learning.
The political impact of the internet encompasses a number of issues: free access, technological determinism, encryption, commodification, intellectual property, the public sphere, decentralization, anarchy, propaganda, activism, terrorism, gender and ethnicity.
"People will live in cyberspace, meet and even make love in virtual reality" - vpr
Sociology of Cyberspace - Resources on the Web
21st Century Project - The 21st Century Project is a nonprofit, nonpartisan research and education program on science and technology policy, with a particular emphasis on the Internet, information policy, telecommunications, and the social and political trends tied to emerging new technologies. - Cyber Sociology.
Berkman Center for Internet and Society - The Berkman Center for Internet & Society is a research program founded to explore cyberspace, share in its study, and help pioneer its development. Cyber Sociology.
Cyber / media / culture project: University of Bergen - cyber/media/culture is a multidisciplinary project at the Department of Humanistic Informatics at the University of Bergen. The CMC project aims to provide an environment for cooperation and growth, gathering researchers and practitioners in the broad field of humanistic cyberstudies.
Cybersociology is a non-profit multi-disciplinary webzine dedicated to the critical discussion of the internet, cyberspace, cyberculture and life online.
Hypertext, Cybernetics, Cyborgs and Virtual Realities.
Multimedia and Society.l
RCCS - Resource Center for Cyberculture Studies - The Resource Center for Cyberculture Studies is an online, not-for-profit organization whose purpose is to research, study, teach, support, and create diverse and dynamic elements of cyberculture. Collaborative in nature, RCCS seeks to establish and support ongoing conversations about the emerging field, to foster a community of students, scholars, teachers, explorers, and builders of cyberculture, and to showcase various models, works-in-progress, and on-line projects. Cyber Sociology.
Sociological and Ethnographic Research of cyberspace. Cyber Sociology - cybersoc.com/
Sociological Research Online, 1997 Schroeder , R. (1997) 'Networked Worlds: Social Aspects of Multi-User Virtual Reality Technology' Cyber Sociology.
Studies in Internet Culture By Debbie Firkus Theorist Jean Baudrillard describes the internet as a kind of cybernetic terrain that works to undermine the symbolic distance between the metaphorical and .. Cyber Sociology.
Studies of Science and Technology: University of Minnesota - Graduate minor in Studies of Science and Technology (SST) for students pursuing the M.A., M.S., or Ph.D. degrees. Studies of science and technology is a rapidly expanding field that seeks to understand the conceptual foundations, historical development, and social context of science and technology. Cyber Sociology.
The CyberAnthropology Page - research on cyberculture, and the formation of new cultures and cultural practices in cyberspace. Cyber Sociology.
The Digital World Research Centre (DWRC) new way of investigating the impact of new technologies on organisational life, the individual and society. Cyber Sociology.
The Ethics of Research in Cyberspace Robert Alun Jones - Professor of Sociology, History and Religious Studies, Univ of Illinois. Cyber Sociology.
The Research Committee on Sociocybernetiics. Cyber Sociology.
The Resource Center for Cyberculture Studies is an online, not-for-profit organization whose purpose is to research, study, teach, support, and create diverse and dynamic elements of cyberculture. Cyber Sociology.
Theories and Metaphors of Cyberspace - Abstracts - Cyberspace, Virtual Reality and The End of History By Stephen Webb Department of Sociology, University of Derby. Cyber Sociology.
Theory, Culture and Society Centre - Theory, Culture & Society Centre Faculty of Humanities The Nottingham Trent University. The Theory, Culture & Society Centre has focused its research around technological culture; globalization consumption and leisure; the body, health and the life course; postcolonial issues; and critical theory. Cyber Sociology - tcs.ntu.ac.uk/home.html
Thesis on whether internet creates or contributes to democracy. Cyber Sociology.
TIPI - Telecommunications and Information Policy Institute - The Telecommunications and Information Policy Institute (TIPI) was established in May 1996 by the University of Texas at Austin, in response to the unprecedented opportunities in Texas associated with telecommunications. These TIPI faculty associates assist in the design and implementation of the policy analysis and research initiatives of the Institute. They also are encouraged to seek grants and contracts in the relevant and important areas of telecommunications policy. Cyber Sociology.
UC Irvine Graduate Program in Social Networks. Cyber Sociology.
UCLA Center for Communication Policy - The UCLA Center for Communication Policy is a forum for the discussion and development of policy alternatives addressing the leading issues in media and communication. Communication policy at its core begins with the individual and the family. The Center conducts and facilitates research, courses, seminars, working groups, and conferences designed to have a major impact on policy at the local, national, and international levels. Cyber Sociology.
Ukranian network of Information Society - Institute's activity is targeted at creation of a basis for development of the Information Society, its fundamental elements - e-government, e-commerce, e-elections. Cyber Sociology.
Virtual Society? The Social Science of Electronic Technologies - Virtual Society? addresses issues identified by many Foresight sector panels. Investigating the future development of new technologies and social activities is recognised as crucially important to wealth creation and the quality of life. Virtual Society? draws together research efforts to form a UK research sector in the now strategic field of the social context of new electronic technologies. Cyber Sociology.
How do we perceive other people on-line? What does a virtual crowd look like? How do social conventions develop in the networked world? Cyber Sociology.
ZEF - The Center for Development Research. ZEF is an international and interdisciplinary research institute of the Rheinische Friedrich-Wilhelms-University, Bonn which commenced its research activities towards the end of 1997. Cyber Sociology.
Communities in Cyberspace
Culture in the context of the Internet has been rarely discussed. CyberCulture is to be found virtual communities. A useful reference is a 1994 book, 'The Virtual Community' by Howard Rheingold.
ENCOURAGING CYBERCULTURE - Roger Clarke - Principal,
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